Number of Islands
BFS
class Coordinate {
int x, y;
public Coordinate(int x, int y) {
this.x = x;
this.y = y;
}
}
public class Solution {
/**
* @param grid a boolean 2D matrix
* @return an integer
*/
public int numIslands(boolean[][] grid) {
if (grid == null || grid.length == 0 || grid[0].length == 0) {
return 0;
}
int n = grid.length;
int m = grid[0].length;
int islands = 0;
for (int i = 0; i < n; i++) {
for (int j = 0; j < m; j++) {
if (grid[i][j]) {
markByBFS(grid, i, j);
islands++;
}
}
}
return islands;
}
private void markByBFS(boolean[][] grid, int x, int y) {
// magic numbers!
int[] directionX = {0, 1, -1, 0};
int[] directionY = {1, 0, 0, -1};
Queue<Coordinate> queue = new LinkedList<>();
queue.offer(new Coordinate(x, y));
grid[x][y] = false;
while (!queue.isEmpty()) {
Coordinate coor = queue.poll();
for (int i = 0; i < 4; i++) {
Coordinate adj = new Coordinate(
coor.x + directionX[i],
coor.y + directionY[i]
);
if (!inBound(adj, grid)) {
continue;
}
if (grid[adj.x][adj.y]) {
grid[adj.x][adj.y] = false;
queue.offer(adj);
}
}
}
}
private boolean inBound(Coordinate coor, boolean[][] grid) {
int n = grid.length;
int m = grid[0].length;
return coor.x >= 0 && coor.x < n && coor.y >= 0 && coor.y < m;
}
}
class Solution:
def numIslands(self, grid: List[List[str]]) -> int:
if not grid or not grid[0]:
return 0
directions = [[1,0],[-1,0],[0,1],[0,-1]]
dq = collections.deque([])
count = 0
row, col = len(grid), len(grid[0])
for i in range(row):
for j in range(col):
if grid[i][j] == '1':
count += 1
grid[i][j] == '0'
dq.append([i,j])
while len(dq):
x,y = dq.popleft()
for dirc in directions:
new_x, new_y = x+dirc[0], y+dirc[1]
if new_x >= 0 and new_x < row and new_y >= 0 and new_y < col and grid[new_x][new_y] == '1':
grid[new_x][new_y] = '0'
dq.append([new_x, new_y])
return count
Union Find
public class Solution {
int[] father;
/**
* @param grid: a boolean 2D matrix
* @return: an integer
*/
public int numIslands(boolean[][] grid) {
if (grid.length == 0) {
return 0;
}
int[] xBias = new int[] {0, 0, -1, 1};
int[] yBias = new int[] {-1, 1, 0, 0};
father = new int[grid.length * grid[0].length];
Arrays.fill(father, -1);
Queue<int[]> queue = new LinkedList<>();
queue.offer(new int[]{0, 0});
father[0] = grid[0][0] ? 0 : -2;
while (!queue.isEmpty()) {
int[] current = queue.poll();
for (int i = 0; i < xBias.length; i++) {
int newX = current[0] + xBias[i];
int newY = current[1] + yBias[i];
if (!isValid(grid, newX, newY)) {
continue;
}
int oneDPoint = convert2dTo1d(newX, newY, grid[0].length);
if (father[oneDPoint] == -1) {
father[oneDPoint] = -2;
queue.offer(new int[] {newX, newY});
}
if (grid[newX][newY]) {
if (father[oneDPoint] < 0) {
father[oneDPoint] = oneDPoint;
}
if (grid[current[0]][current[1]]) {
connect(convert2dTo1d(current[0], current[1], grid[0].length), oneDPoint);
}
}
}
}
int result = 0;
for (int i = 0; i < father.length; i++) {
if (father[i] == i) {
result++;
}
}
return result;
}
private boolean isValid(boolean[][] grid, int newX, int newY) {
return newX >= 0 && newY >= 0 && newX < grid.length && newY < grid[0].length;
}
private int convert2dTo1d(int x, int y, int colLength) {
return x * colLength + y;
}
private void connect(int a, int b) {
int rootA = find(a);
int rootB = find(b);
if (rootA != rootB) {
father[rootA] = rootB;
}
}
private int find(int x) {
if (father[x] == x) {
return x;
}
return father[x] = find(father[x]);
}
}
class UnionFind(object):
def __init__(self, grid):
row, col = len(grid), len(grid[0])
self.parent = ['w'] * (row * col)
self.count = 0
for r in range(row):
for c in range(col):
if grid[r][c] == '1':
self.parent[(col * r) + c] = -1
def find(self, index):
if self.parent[index] == 'w':
return index
if self.parent[index] > -1:
self.parent[index] = self.find(self.parent[index])
return self.parent[index]
return index
def union(self, vertexA, vertexB):
aIndex = self.find(vertexA)
bIndex = self.find(vertexB)
if aIndex == bIndex or self.isWater(aIndex, bIndex):
return
if self.parent[aIndex] > self.parent[bIndex]:
self.parent[bIndex] += self.parent[aIndex]
self.parent[aIndex] = bIndex
else:
self.parent[aIndex] += self.parent[bIndex]
self.parent[bIndex] = aIndex
def isWater(self, aIndex, bIndex):
return self.parent[aIndex] == 'w' or self.parent[bIndex] == 'w'
class Solution:
def numIslands(self, grid: List[List[str]]) -> int:
if not grid:
return 0
row, col = len(grid), len(grid[0])
uf = UnionFind(grid)
for r in range(row):
for c in range(col):
if grid[r][c] is '1':
parentIndex = (col * r) + c
# right
if c < col - 1:
right = parentIndex + 1
uf.union(parentIndex, right)
# down
if r < row - 1:
down = (col * (r+1)) + c
uf.union(parentIndex, down)
islands = 0
for ele in uf.parent:
if ele is not 'w' and ele < 0:
islands +=1
return islands
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